Each overlay that is created or imported appears on a separate line in the top section of the Data Properties and Settings panel. You can control the visibility of an overlay within a view with the icons available in the top section of the panel, as well as access additional settings in the lower section. A pop-up menu is available for exporting overlays (see Overlay Pop-Up Menu).
Overlay properties and settings
A. List of overlays B. Overlay editor
All overlays that can be added to a scene view are listed in the top section of the Data Properties and Settings panel.
icon at the top of the panel to see the available overlays (see Filters for information about filtering the listed items).For the selected overlay in the top section of the Data Properties and Settings panel, the lower section shows the settings related to the type of overlay selected (see Adding Image Overlays and Adding Text Overlays for more information).
A pop-up menu is available to access additional tools for exporting and importing meshes, executing macros, .
| Description | |
|---|---|
| Export as ORSObject | Lets you save the selected overlay(s) in the ORS Object File (*.ORSObject extension). See Exporting Objects. |
| Execute Macro |
Provides a shortcut for selecting macros that can be executed for the selected overlay(s). See Playing Macros. |
|
Copy |
Copies the selected overlay. Copied overlays will appear as new items in the Data Properties and Settings panel. |